Sack Library Documentation
sack::image::rotate_sprite Function
__cdecl IMAGE_PROC void rotate_sprite(Image bmp, PSPRITE sprite, fixed angle);
void (* rotate_sprite)(Image bmp, PSPRITE sprite, fixed angle);

output a rotated sprite to destination image, using and angle specified. The angle is represented as 0x1 0000 0000 is 360 degrees

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