void (__cdecl * PositionChanging)(PSI_CONTROL pc, LOGICAL bStart); #define OnMotionCommon(name) \ __DefineRegistryMethodP(PSI_PRELOAD_PRIORITY,PSI_ROOT_REGISTRY,unused_name,WIDE("control"),name WIDE("/rtti"),WIDE("some_parents_position_changing"),void,(PSI_CONTROL,LOGICAL), __LINE__)
move_starting is TRUE when the position starts changing and is false when the change is done... this allows a critical section to be entered and left around the resize.
Registers under
/psi/control/<name>/rtti/some_parents_position_changing=(PSI_CONTROL,LOGICAL)@void@_@some_parents_position_changing
static void OnMotionCommon(name)( PSI_CONTROL control, LOGICAL move_starting ) { if( move_starting ) {
// move is starting, but still in old location
}
else { // move has completed and control is in its target location. } }
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