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sack::image::render::PRENDERER Macro
C++
#define PRENDERER struct HVIDEO_tag *

This is the type that the sack::image::render primarily deals with. This is used to put Image to physical display. It can be a truly alpha transparent surface on Windows XP+, and the transparent surface can do region updates in Windows Vista+. 

 

This typename is aliased to different real structures depending on context. The application should just regard this type as a simple value and never ever try to delve into it.

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