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sack::image::rotate_scaled_sprite Function
C++
__cdecl IMAGE_PROC void rotate_scaled_sprite(Image bmp, PSPRITE sprite, fixed angle, fixed scale_width, fixed scale_height);
void (* rotate_scaled_sprite)(Image bmp, PSPRITE sprite, fixed angle, fixed scale_width, fixed scale_height);

angle is a fixed scaled integer with 0x1 0000 0000 being the full circle.

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