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sack::msg::protocol::server_message_handler Type
C++
typedef int (__cdecl * server_message_handler)(_32 SourceRouteID, _32 MsgID , _32 *params, _32 param_length , _32 *result, _32 *result_length);

server functions will return TRUE if no failure server functions will return FALSE on failure FAILURE or SUCCESS will be returned to the client, along with any result data set. native mode (unspecified... one would assume stack passing, but the world is bizarre and these are probably passed by registers.

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