Defines interface for Construct API.
This API is for distributed process tracking. A launching program will receive notifications to cause certain events to happen. Applications built for use by this execution tracking program will register that they are loading while they are loading, and before the application Main() is invoked. the application should then call LoadComplete() once they have initialized and are ready to process. This allows a quick-wait to wait for the process to register that it is loading, and a longer wait for process completion. Certain processes may not require others to be completely loaded, but maybe just loading. (Two peer processes that have to coordinate together to have either one complete initialization).
Name |
Description |
Define Construct namespace. Construct is for distributed process tracking project. Applications will register on-load that they are loading, and should register load completed when they are done loading, or exit. | |
Define Construct namespace end. Construct is for distributed process tracking project. Applications will register on-load that they are loading, and should register load completed when they are done loading, or exit. | |
Defines TASK namespace (unused?) | |
Defines TASK namespace ending.(unused?) | |
Define the procedure call type for construct API methods. | |
Define a symbol to specify full sack::task::construct namespace. | |
Define a symbol to specify full sack::task::construct namespace ending. | |
Library linkage specification. |
Name |
Description |
Render provides a method to display images on a screen. It is the interface between memory images and the window desktop or frame buffer the user is viewing on a monitor. Under windows, this is implemented as an HWND and an HBITMAP used to allow the application to draw. Updates are done directly from the drawable surface to the HWND as appropriate for the type of service. This is implemented with Vidlib.dll. Under Linux, this is mounted against SDL. SDL, however, does not give multiple display surfaces, so a more direct method should be used someday, other than SDL does... more |
Copyright (c) 2000+. All rights reserved.
|
What do you think about this topic? Send feedback!
|