This is file deadstart.h.
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This is macro DEADSTART_DEFINED. | |
This is macro pastejunk. | |
leach, assuming this will be compiled with this part at least. | |
This is macro SACK_DEADSTART_NAMESPACE. | |
This is macro SACK_DEADSTART_NAMESPACE_END. | |
This is macro USE_SACK_DEADSTART_NAMESPACE. |
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Description |
Render provides a method to display images on a screen. It is the interface between memory images and the window desktop or frame buffer the user is viewing on a monitor. Under windows, this is implemented as an HWND and an HBITMAP used to allow the application to draw. Updates are done directly from the drawable surface to the HWND as appropriate for the type of service. This is implemented with Vidlib.dll. Under Linux, this is mounted against SDL. SDL, however, does not give multiple display surfaces, so a more direct method should be used someday, other than SDL does... more |
Copyright (c) 2000+. All rights reserved.
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