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keybrd.h

This is file keybrd.h.

Name 
Description 
This is macro _RENDER_KEYBOARD_NAMESPACE. 
This is macro _RENDER_KEYBOARD_NAMESPACE_END. 
This is macro IsKeyExtended. 
This is macro IsKeyPressed. 
This is macro KEY_ALPHA_LOCK_ON. 
This is macro KEY_ALT_DOWN. 
This is macro KEY_CODE. 
This is macro KEY_CONTROL_DOWN. 
This is macro KEY_MOD. 
application wants both press and release events. 
This is macro KEY_MOD_ALT. 
This is macro KEY_MOD_CTRL. 
This is macro KEY_MOD_DOWN. 
key match must be extended also... (extra arrow keys for instance.. what about SDL) 
call trigger on release also... 
some common things which are specific to this library, and independant of implementation (so far) 
This is macro KEY_NUM_LOCK_ON. 
This is macro KEY_PRESSED. 
This is macro KEY_REAL_CODE. 
This is macro KEY_SHIFT_DOWN. 
This is macro KEYBOARD_DEFINITION. 
Name 
Description 
sack 
Render provides a method to display images on a screen. It is the interface between memory images and the window desktop or frame buffer the user is viewing on a monitor.

Under windows, this is implemented as an HWND and an HBITMAP used to allow the application to draw. Updates are done directly from the drawable surface to the HWND as appropriate for the type of service. This is implemented with Vidlib.dll.

Under Linux, this is mounted against SDL. SDL, however, does not give multiple display surfaces, so a more direct method should be used someday, other than SDL does... more 
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