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system.h

Created by Jim Buckeyne 

Purpose Generalization of system routines which began in dekware development.

  • Process control (load,start,stop)
  • Library runtime link control (load, unload)

Name 
Description 
typedef HMODULE HLIBRARY; 
This is macro _SYSTEM_NAMESPACE_END. 
This is macro HAVE_ENVIRONMENT. 
This is macro SACK_SYSTEM_NAMESPACE. 
This is macro SACK_SYSTEM_NAMESPACE_END. 
This is macro SYSTEM_LIBRARY_DEFINED. 
This is macro SYSTEM_PROC. 
Name 
Description 
sack 
Render provides a method to display images on a screen. It is the interface between memory images and the window desktop or frame buffer the user is viewing on a monitor.

Under windows, this is implemented as an HWND and an HBITMAP used to allow the application to draw. Updates are done directly from the drawable surface to the HWND as appropriate for the type of service. This is implemented with Vidlib.dll.

Under Linux, this is mounted against SDL. SDL, however, does not give multiple display surfaces, so a more direct method should be used someday, other than SDL does... more 
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