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vectlib.h

one day I'd like to make a multidimensional library but for now - 3D is sufficient - it can handle everything under 2D ignoring the Z axis... although it would be more efficient to do 2D implementation alone... but without function overloading the names of all the functions become much too complex.. well perhaps - maybe I can make all the required functions with a suffix - and supply defines to choose the default based on the dimension number

Name 
Description 
This is macro _MATH_VECTOR_NAMESPACE. 
This is macro _VECTOR_NAMESPACE. 
This is macro DIMENSIONS. 
This is macro MATHLIB_DEXPORT. 
This is macro MATHLIB_EXPORT. 
vector multiple inclusion protection 
This is macro USE_VECTOR_NAMESPACE. 
This is macro VECTOR_NAMESPACE. 
This is macro VECTOR_NAMESPACE_END. 
Name 
Description 
sack 
Render provides a method to display images on a screen. It is the interface between memory images and the window desktop or frame buffer the user is viewing on a monitor.

Under windows, this is implemented as an HWND and an HBITMAP used to allow the application to draw. Updates are done directly from the drawable surface to the HWND as appropriate for the type of service. This is implemented with Vidlib.dll.

Under Linux, this is mounted against SDL. SDL, however, does not give multiple display surfaces, so a more direct method should be used someday, other than SDL does... more 
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